学习敏捷开发(影印版)

学习敏捷开发(影印版)

  • 特价 58.50
  • 原价 76.00
  • 作者 (美)斯特尔曼,(美)格林
  • 出版社 东南大学出版社
  • 出版时间 2015年05月

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内容简介:


敏捷开发已经使软件开发过程中的团队合作方式发生了彻底的变革,但是由于有不少敏捷开发方法学供人们选择,如何“迈向敏捷”是需要技巧的。这本斯特尔曼、格林编*的《学习敏捷开发(影印版)(英文版)》帮助你学会如何解决这个问题。首先,你将掌握敏捷开发的基本原则,然后你将会了解4种专业且易用的敏捷开发方法:Scrum、极限编程(XP)、Lean和 Kanban。

每种方法针对开发中的不同领域,但是它们的目的均是为了改变你的团队的思维方式——从简单遵循一个计划的个体到共同作出决策的团队。不管你是第一次考虑使用敏捷开发还是再次尝试它,你将通过本书学习到如何为你的团队和公司选择*合适的方法。


目录:


Foreword

Preface

1.Learning Agile

 What Is Agile?

 Who Should Read This Book

 Our Goals for This Book

 Getting Agile into Your Brain by Any Means Necessary

 How This Book Is Structured

2.Understanding Agile Values

 A Team Lead, Architect, and Project Manager Walk into a Bar...

 No Silver Bullet

 Agile to the Rescue! (Right?)

 A Fractured Perspective

 The Agile Manifesto Helps Teams See the Purpose Behind Each Practice

 Understanding the Elephant

 Where to Start with a New Methodology

3.The Agile Principles

 The 12 Principles of Agile Software

 The Customer Is Always Right...Right?

 Delivering the Project

 Communicating and Working Together

 Project Execution--Moving the Project Along

 Constantly Improving the Project and the Team

 The Agile Project: Bringing All the Principles Together

4.Serum and Self-Organizing Teams

 The Rules of Serum

 Act Ⅰ: I Can Haz Serum?

 Everyone on a Serum Team Owns the Project

 Act Ⅱ: Status Updates Are for Social Networks!

 The Whole Team Uses the Daily Serum

 Act Ⅲ: Sprinting into a Wall

 Sprints, Planning, and Retrospectives

 Act Ⅳ: Dog Catches Car

5.Serum Planning and Collective Commitment

 Act Ⅴ: Not Quite Expecting the Unexpected

 User Stories, Velocity, and Generally Accepted Serum Practices

 Act Ⅵ: Victory Lap

 Serum Values Revisited

6.XP and Embracing Change

 Act Ⅰ: Going into Overtime

 The Primary Practices of XP

 Act Ⅱ: The Game Plan Changed, but We're Still Losing

 The XP Values Help the Team Change Their Mindset

 An Effective Mindset Starts with the XP Values

 Act Ⅲ: The Momentum Shifts

 Understanding the XP Principles Helps You Embrace Change

7.XP, Simplicity, and Incremental Design

 Act Ⅳ: Going into Overtime, Part 2: Second Overtime

 Code and Design

 Make Code and Design Decisions at the Last Responsible Moment

 Incremental Design and the Holistic XP Practices

 Act Ⅴ: Final Score

8.Lean, Eliminating Waste, and Seeing the Whole

 Lean Thinking

 Act Ⅰ: Just One More Thing...

 Creating Heroes and Magical Thinking

 Eliminate Waste

 Gain a Deeper Understanding of the Product

 Deliver As Fast As Possible

9.Kanban, Flow, and Constantly Improving

 Act Ⅱ: Playing Catch-Up

 The Principles of Kanban

 Improving Your Process with Kanban

 Measure and Manage Flow

 Emergent Behavior with Kanban

10.The Agile Coach

 Act Ⅲ: Just One More Thing (Again?!)

 Coaches Understand Why People Don't Always Want to Change

 Coaches Understand How People Learn

 Coaches Understand What Makes a Methodology Work

 The Principles of Coaching

Index


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